Space Witch Game – Game Design, Spring 2024
A shoot-em-up prototype where you play as Nataliana, a space witch wreaking havoc on the local ecosystem, shooting the local space wild life out of the sky.
This was originally made for my Game Design final, Spring 2024. I was in charge of all the art assets for the game.
Our protagonist, Nataliana. We ended up liking the first drawing I did of her.
Some sketches of what we wanted her idle and shooting animations to look like.
Nataliana's idle and shooting animations.
Sprite sheets for Nataliana's and Enemies' bullets.
Star Bat Enemy. If I remember correctly, the yellow bat was the stronger of the two.
Cloud Spider Enemy.
OH GOD HE'S DEAD!!!
A simple background that scrolled.
Honestly, I wish I went with a different color for the background because Nataliana blended into the background
too much.